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Select saved or approved public skins for the pack.
Package a Minecraft skin into a Bedrock skin pack.
Open the tool ↗Package a Minecraft skin into a Bedrock skin pack.
Add 2–20 saved or licensed public skins. Classic and Slim model declarations are preserved for every member.
Create a pack from saved or approved public skins with the metadata and geometry for each skin’s arm model.
Select a saved 64×64 Classic skin, add a name and download the .mcpack file.
Select saved or approved public skins for the pack.
Enter the requested pack details.
Download the pack and test import on a supported Bedrock device.
Import support varies by device; console restrictions can differ.
The pack uses the model recorded for each selected skin.