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Select 2–20 saved or licensed public skins for the pack.
Package Minecraft skins into a Bedrock skin pack.
Open the tool ↗Package Minecraft skins into a Bedrock skin pack.
Add 2–20 saved or licensed public skins. Classic and Slim model declarations are preserved for every member.
Create a pack from 2–20 saved or licensed public skins, with the metadata and geometry for each skin’s arm model.
Select two saved 64×64 skins, give the pack a name and download the .mcpack file.
Select 2–20 saved or licensed public skins for the pack.
Enter the pack and skin names, and arrange their order.
Download the pack and test import on a supported Bedrock device.
The Bedrock skin pack maker combines 2–20 compatible Minecraft skins into one downloadable .mcpack archive. Choose from your saved skin versions or eligible licensed public skins; this workspace does not accept arbitrary PNG uploads directly. Each selected skin must be a valid standard 64×64 texture with a recorded Classic or Slim model. The pack contains the skin PNGs, model declarations, manifest and names needed by the pack format.
The pack is intended for Minecraft Bedrock, not a Java resource pack. Import support differs by game version and device, and some platforms restrict custom packs. A structurally valid archive does not prove it can be imported on every device. Check the rules of your target game and test there before relying on it.
Sign in to download a pack, including one made from public skins. Select at least two and no more than twenty compatible entries. If your own skin is not listed, save a standard 64×64 version in your account first. Public results can be browsed by page. Name the pack and each member, arrange their order using the controls, and remove any item you do not want. The tool uses each saved skin’s recorded arm model; it does not change the model during packaging.
Download the .mcpack and keep the source skins as backups. The archive includes a credits file for selected sources and inherited attribution. Respect the terms of each public skin and any restrictions on redistribution or commercial use. Availability can change between selection and download, so an item that is withdrawn or no longer accessible must be replaced. Test the completed pack on the intended Bedrock device.
The example below contains two color-coded teaching templates, one Classic and one Slim. It was assembled with the same pack-format builder and checked as an archive; the images are guides rather than finished characters. You can download it to inspect its manifest, two skin files and model declarations. This sample was not produced through a signed-in account flow and has not been verified by an actual game import.
If download is unavailable, verify that you are signed in, the pack has a valid name and at least two eligible skins are selected. HD 128×128 skins and incompatible or inaccessible entries cannot be included here. If a pack imports but a character looks wrong, check the source model and texture in the skin editor before rebuilding. A PNG file check and an archive check cannot replace an import test on the target platform.
Built with the same pack-format generator; game import has not been verified.


Import support varies by device; console restrictions can differ.
The pack uses the model recorded for each selected skin.